Learn Gungi

Master the strategy game from Hunter x Hunter

Overview

Gungi is a two-player strategy board game from the manga series Hunter x Hunter. It's played on a 9x9 board divided into three zones: your territory (3 rows), the neutral zone (3 rows), and your opponent's territory (3 rows).

What makes Gungi unique is its stacking mechanic. Pieces can be stacked up to 3 high, forming towers. Only the top piece can move, but being higher gives it enhanced movement abilities.

The goal is to capture your opponent's Marshal (帥/Sui) - similar to capturing the King in Chess.

Pieces

Each player has 25 pieces of 14 different types. Click a piece to see its movement pattern.

Tier 1 w 帥
Tier 1 b 帥
Marshal

(Sui) - 1 per player

The most important piece. Capture your opponent's Marshal to win.

Movement Pattern

Tier 1 w 帥
Tier 1
Tier 2
Tier 3
Infinite

Special Rule

Must always be on top of a tower. Cannot be stacked on.

Game Preparation

Choosing Colors

Players decide who plays White and who plays Black. A traditional method: one player takes a white and black piece, releases them over the board, and whichever color lands closest to the center goes first.

Draft Phase (Intermediate/Advanced)

In Intermediate and Advanced modes, players take turns placing pieces one at a time in their home zone (3 rows closest to them).

  • The Marshal must be placed first
  • Pieces can be stacked during setup, but the Marshal cannot be stacked on
  • After placing a piece, a player can declare "done" (終) to finish their setup
  • The game begins once both players have finished drafting
  • Unplaced pieces remain in your hand for later use

Fixed Setup (Intro/Beginner)

In Intro and Beginner modes, pieces start in a predetermined arrangement. This lets new players jump straight into learning movement and strategy.

Core Mechanics

Movement

On your turn, you can move one of your pieces according to its movement pattern. Only the top piece of a tower can move. Moving onto an enemy piece captures it.

Stacking (Tsuke / 付)

Instead of moving to an empty square, you can move onto a piece to form a tower (up to 3 pieces high). You can stack on your own pieces or your opponent's pieces. Being higher extends your movement range.

Arata (新) - Drop

Place a piece from your hand onto the board. You can place on an empty square or stack on your own piece (not opponent's). You cannot drop beyond your frontmost piece (no paradropping behind enemy lines).

Capture (取)

Move onto an enemy piece to capture it. When capturing a tower, all enemy pieces in it are removed from the game. Your pieces in the tower remain, with the capturing piece on top.

Height Rules

A piece needs equal or greater height to capture or stack on another piece. A single piece cannot capture or stack on a 2 or 3 piece tower. Taller enemy towers block movement and jumping.

Special Rules

The Marshal
  • Must always be on top of any tower it's part of
  • Cannot be stacked on via Arata (drop)
  • Capturing the Marshal ends the game immediately
Jumping Pieces (Archer, Cannon, Musketeer)

These ranged pieces can jump over other pieces to reach distant squares. However, they are blocked by any tower (yours or your opponent's) that is taller than them.

Betrayal (返) - Tactician Special

When the Tactician stacks on an enemy piece, it can perform a "Betrayal". If you have the same piece type in your hand, you can replace the enemy piece with yours. The enemy piece is removed from the game.

Example: Your Tactician stacks on an enemy Warrior. If you have a Warrior in your hand, you can replace their Warrior with yours — converting it to your side.

Game Modes

ModeMax StackSetupNotes
Intro2 tiersFixed positionNo Cannon, Musketeer, Archer, Tactician. Marshal cannot stack.
Beginner2 tiersFixed positionNo Cannon, Musketeer, Tactician. Marshal cannot stack.
Intermediate2 tiersDraft phaseAll pieces. Marshal can stack.
Advanced3 tiersDraft phaseAll pieces. Marshal can stack.

Winning the Game

Victory Condition

  • Capture the Marshal — Take your opponent's Marshal to win immediately

Draw Condition

  • Fourfold Repetition — The same board position occurs 4 times

"Are you ready to dethrone the King?"

— A challenge from Komugi to Meruem